Source: On the future of Web publishing in Unity – Unity Blog
A bit old but looks like good info.
The Aurullia series are Tom Beddard’s interpretation of a fractal formula called Mandalay, a specific type of Mandelbox with additional parameters that allow scaling of the folding on individual axes, either in parallel or one after.
Source: The Imaginary Kingdom of Aurullia – Interpretation of Mandalay fractal by Subblue
These images generated are amazing! Follow the links!
Martin Gontovnikas explains how to use AngularJS to create navigable prototypes in a heartbeat, with no tricky coding required.
Source: Create live mockups using AngularJS | Web design | Creative Bloq
This is pretty good!
An overview of Token Based Authentication for single page applications: JWTs, session cookies, and angularjs authentication strategies
Source: Token Based Authentication for Single Page Apps (SPAs) – Stormpath User Identity API
See also: http://madhatted.com/2014/6/17/authentication-for-single-page-apps
http://www.jamesward.com/2013/05/13/securing-single-page-apps-and-rest-services
http://brewhouse.io/blog/2014/12/09/authentication-made-simple-in-single-page-angularjs-applications.html (Angular)
http://security.stackexchange.com/questions/67343/secure-rest-api-and-single-page-app-by-using-external-oauth-2-authorization-code
http://programmers.stackexchange.com/questions/194859/security-in-authentication-in-single-page-apps
D3 is a JavaScript library for visualizing data with HTML, SVG, and CSS.
Source: D3.js – Data-Driven Documents
I recently delivered a talk at FFConf in Brighton, called “You should use <insert library / framework here>, it’s the bestestest!”. I wanted to do a write-up of the presentation’s content here, hopefully so it can start a broader conversation that I think we need to have, mainly around the cost of modern frameworks on mobile devices.
Source: Web Audio API
“Free” web audio book readable online.
Matter.js is 2D rigid body physics engine for the web, using JavaScript and HTML5
Source: Matter.js – a 2D rigid body JavaScript physics engine